
This studio course serves as an introduction to the fundamental principles of design with a focus on vector-based illustration, typography, print design, and 3D design. Through hands-on experience using Adobe Illustrator and other applications on Mac computers, students will learn to visually communicate ideas through design projects that involve research and concept development, problem solving, and design thinking. The course will explore design’s potential as a tool for communication, collaboration, and social change.
Activities
Tutorials, demos, and technical exercises will introduce students to technical methods and design elements before moving on to more complex individual and collaborative projects. Short reading assignments and PowerPoint presentations will help contextualize current issues and design practices. Main projects will include both raster- and vector-based posters, a book project (catalog of works, group collaboration), a 3D design project (basic CAD drawing and 3D printing in with Josh Moon from the Center for New Media Design), and an open project to finish things off. In addition to class time, expect to spend at least six hours per week at the FABLAB working on these assignments and projects.
Activities
Tutorials, demos, and technical exercises will introduce students to technical methods and design elements before moving on to more complex individual and collaborative projects. Short reading assignments and PowerPoint presentations will help contextualize current issues and design practices. Main projects will include both raster- and vector-based posters, a book project (catalog of works, group collaboration), a 3D design project (basic CAD drawing and 3D printing in with Josh Moon from the Center for New Media Design), and an open project to finish things off. In addition to class time, expect to spend at least six hours per week at the FABLAB working on these assignments and projects.
- Teacher: Richard Koenig
- Teacher: Sarah Lindley